Can you say, "fangirling?"
Well, I got Twilight Princess last Friday, and I've already beaten it XD
And if I have anything to say about this game, it is this: O.M.F.G. This game owns my soul.
It was perfect, just absolutely perfect, and it was definitely worth the loss of sanity wait! Now if you'll forgive me, I have to go on and on about this game because I'm a pathetic fangirl and I need to vent! But I'll be nice and hide the text if you don't want to have it spoiled. If you do want see my rambling, just highlight the stuff below, otherwise just pop down to the text that is visible :P
First off, a minor list of complaints I had in the game.
Number one: the fucking City in the Sky! I hated that dungeon! Fucking Oocca! Would it kill you to put in floors that were actually complete and didn't plummet to the ground whenever you step on them?! By the time I was halfway through the damn thing, I wanted to punt each and every Oocca into one of the many gaps in their floors!! Point in fact, I threw a bunch down the holes because it amused me to do so.
But the game pretty much made up for that when they gave me the Double Clawshot and that bad ass boss battle against Argorok. I had so much fun with that battle.
Complaint number two: (and this can pretty much go for any game) I really wish TP had a bonus feature where you could, after you beat the game, get to replay any of the boss battles whenever you want, without having to slog through the entire game just so you can fight the second to last battle, because the battles in TP were downright fun.
Complaint the third: Link should have been shown with his shirt off more often.
Okay, no more complaining! It's time for the incoherent praising of a very satisfied fangirl!
Music! Oh, the sweet, auditory ambrosia that is the music of the Zelda games! I think I added an extra three hours to my finishing time because I kept pausing the games in places just to listen to the music. I loved how the Howl Stones had you howling out classic Zelda tunes, like the Song of Healing and Zelda's Lullaby. And the boss music! Brilliant! That chanty stuff going on when Ganondorf was charging around as a giant lion pig sounded so friggen cool (and reminded me of the chanting from Lexx, which got me giggling). And when he possesses Zelda, if you listen to the music when you fight her, it's Zelda's Lullaby, only perverted ("Not by naughtiness," my brother said wan I informed him of this, "But by evil!" and then he did jazz hands).
The sound work was absolutely top notch, from Wolf Link's doggy pants, the tinkle of his chain and the clack of Epona's hooves, to the otherworldly hoots and chimes of the Twilight creatures. Even the sounds of rain (which were kind of making me paranoid because I wasn't sure if it was raining in the game or raining outside, because we're going through a bit of a wet spot where I live).
On a sort of related but not really related note, the sound that the portal/wind vortex things that teleport you out of dungeons in Wind Waker make sounds exactly like the first couple of notes from the music that plays during the last six minutes before the Moon impacts in Majora's Mask. Anyway, back to spoiler things!
One of my favourite things about the game was how expressive everyone was. And I mean everyone. The Postman, the guy who sells you bombs, the Yeti (the plural of "yeti" is "yeti," right?), hell, even the animals were emoting! And many of the character were much more than merely cardboard cutouts just shoved into appropriate roles. Zant, while first coming off as the stereotypically cool-headed villain later proves to be a bloody spaz. Midna, who started of as a cheeky and vaguely evil little imp evolved into this caring and yet still bad ass princess who all but sacrificed herself in the final battle to keep her friends safe. Zelda, who, despite being the titular character, doesn't really get her fair share of screen time, still manages to convey a sort of serene melancholy in her scenes (you know, the ones where she isn't possessed or standing on the back of Epona while at a full gallop so she can shoot Ganondorf in the ass). And Link, who doesn't say a word throughout the entire game, is completely understandable simply because of very human (or lupine, depending on the situation) expressions. It just made the characters so much more real.
And if I start going on about the graphics, then were going to be here for quite a while. To sum up, the visuals in Twilight Princess are like orgasms for the eyes. Really fantastic orgasms.
Another side note, this strange conversation popped into my head while I was watching the credits roll after I first beat the game:
Link: Hey Zelda, you remember when you were all possessed by Ganondorf?
Zelda: No, I was unconscious at the time. Why?
Link: Well, when he was using you to attack me, you'd do this thing where you'd fly around and try to impale me on your sword.
Zelda: I was flying around and trying to impale you?
Link: Yeah, it was kind of creepy looking. I could see up you dress too.
Zelda: Really now? And what did you see?
Link: Evil.
Because when she's flying around, most of the inside of her dress is black XD
Well, I think that's it for spoilers. Oh, one last thing! Hehehe, I made a music video using only the footage from the final fight, to the song Rain from Cowboy Bebop (watch as I fangirl across multiple fandoms!), so it's pretty much one big spoiler, but I wants ta pimp mah vid, yo!
... I'm sorry for that grammar. The insomnia has me and I am blithering again. Also, my cat is snoring very loudly. It's rather distracting.


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